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Showing posts from April, 2026

Compression light in the O4S-stream (OPL4)

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In the Go Figure  Under the hood for OPL4/O4S  there was an "open question": "...  adding compression could be one idea and a nice challenge. " Now that the MSXdev deadline has passed, I could not leave that one, un-investigated. I immediately thought of a way that could be a low hanging fruit. Could I make compression  without sacrificing performance at all ? Or at least keep the same requirement, make all tunes from  Go Figure  below 5000 cycles per frame?