The tricks behind the video renderer in Go Figure
New article about video rendering is up, part of the "Under the hood" Go Figure series.
How does Go Figure manage to get a video with four colors to run at a steady rate of 30 FPS in screen 5 / 256x192 bitmap mode? And when I had the option to go two colors at 60 FPS, why wasn’t this chosen instead?
Read more in the Go Figure video player.
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